So to build on my previous experience with the Ipi Soft kit, I've decided to research it's updated features and look into a pipeline to fit this into my main game creation project.
This will involve researching and trialling tests with the current software, creating a best practice and working method, creating a short wiki and several motion captures.
I also plan to look into motion capture clean-up. I'll be doing this in an academic capacity and also cleaning a choice few of my animations.
As I'll be looking into the pipeline, I'll also have quite an in-depth look at rigging and how I can best build a rig to edit the motion capture data.
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